godot (4.4.1+ds-1) unstable; urgency=medium

  * New major upstream version 4.4.1+ds (Closes: #1070845)
    * See Godot's blog posts for details of this major update:
      https://godotengine.org/releases/4.4/
  * Stop namespacing binary packages based on major version
    * Editor binary is now simply named godot to avoid bumping every major
      version.
  * Rename headless builds to align with upstream
    * godot3-runner and godot3-server replaced with godot-template-debug and
      godot-template-release.
  * Sync copyright with upstream
  * Drop unused third-party libraries
  * Drop patches applied upstream
  * Refresh remaining patches for new upstream version
  * Backport upstream patch to fix ICU support data loading
  * Comment on why remaining dependencies can't be devendored
  * Disable engine update check
  * Enable debug symbols if noautodbgsym not in DEB_BUILD_OPTIONS
  * Revise patch to explicitly set executable output path
  * Add some maintainer notes about bumps and copyright
  * Disable unused default debug symbol build flag in Salsa CI
  * Fix lintian copyright issues
  * Add missing copyright for pitch shift
    * noted during review of 4.3 by ftpmaster
  * Enable blhc in Salsa CI again
  * Confirm conformance to latest Debian policy (4.7.2)
  * Drop unsupported architectures: armel, armhf, and i386

 -- Travis Wrightsman <travis@wrightsman.org>  Sat, 16 Aug 2025 15:03:47 +0200

godot (3.6+ds-2) unstable; urgency=medium

  [ Travis Wrightsman ]
  * Allow autopkgtest to fail on some architectures
  * Remove after_script workarounds after upstream fix

 -- Otto Kekäläinen <otto@debian.org>  Mon, 30 Dec 2024 21:13:41 -0800

godot (3.6+ds-1) unstable; urgency=medium

  [ Travis Wrightsman ]
  * New upstream version 3.6+ds (Related: #1070845)
  * Add autopkgtests
  * Migrate metainfo and icon to modern freedesktop paths
  * Install godot3 man page
  * Unvendor as many dependencies as currently possible
  * Replace custom_build suffix with Debian version
  * Namespace everything to major version 3
  * Namespace StartupWMClass to major version too
  * Add myself to d/copyright
  * Update VCS URL salsa.debian.org/games-team/godot3

  [ Otto Kekäläinen ]
  * Enable Salsa CI to improve quality assurance prior to upload
  * Add myself to copyright and uploader while sponsoring Travis' work

 -- Otto Kekäläinen <otto@debian.org>  Mon, 16 Dec 2024 16:13:02 -0800

godot (3.5.2-stable-2) unstable; urgency=medium

  * Team upload.

  * Adjusted d/rules scons call to try to get the build working on
    ppc64le.

 -- Petter Reinholdtsen <pere@debian.org>  Wed, 21 Jun 2023 16:37:46 +0200

godot (3.5.2-stable-1) unstable; urgency=medium

  * Team upload.

  * Added d/gbp.conf to enforce use of pristine-tar.
  * New upstream version 3.5.2-stable.
  * Disable modules raycast and lightmapper_cpu on s390x (Closes: #1037985).

 -- Petter Reinholdtsen <pere@debian.org>  Thu, 15 Jun 2023 18:51:07 +0200

godot (3.5.1-stable-2) unstable; urgency=medium

  * Team upload.

  * Adjusted build rules to link with libatomic on armel and riscv64.
    (Closes: #1019868)
  * Disabled building denoise module on platforms where OIDN fail to build.
    (Closes: #1031132)
  * Updated build dependencies based on feedback from lintian.
  * Adjusted d/copyright to list CC0 license for appstream metadata XML file.
  * Adjusted install rules to install both appstream metadata and XSD
    MIME rules.
  * Updated Standards-Version from 4.6.0 to 4.6.2.

 -- Petter Reinholdtsen <pere@debian.org>  Wed, 14 Jun 2023 15:36:52 +0200

godot (3.5.1-stable-1) unstable; urgency=medium

  [ Federico Ceratto ]
  * New upstream release (Closes: #1019931)
  * Set supported architectures (Closes: #978567)
  * Update third-party libraries in d/copyright

  [ Dominik George ]
  * New upstream version
    + CVE-2021-26825/CVE-2021-26826 (Closes: #982593)
  * Bump Standards-Version (no changes needed)
  * Fixes to d/copyright
    + Fix invalid file patterns
    + Remove superfluous fiels (not in source tree anymore)

 -- Dominik George <natureshadow@debian.org>  Sat, 28 Jan 2023 23:38:55 +0100

godot (3.2.3-stable-1) unstable; urgency=medium

  [ Federico Ceratto ]
  * New upstream release

  [ Dominik George ]
  * New upstream release
  * Drop ca-certs path patch
    + Use system_certs_path build option instead
  * Bump Standards-Version
    + No changes needed
  * Install icon (Closes: #956684)
  * Add myself to Uploaders to trak package
  * Remove some more files after scons generation in dh_clean
  * Thanks to Teckids e.V. and credativ GmbH for sponsoring the work

 -- Dominik George <natureshadow@debian.org>  Wed, 28 Oct 2020 13:56:05 +0100

godot (3.2-stable-2) unstable; urgency=medium

  * Team upload
  * Remove build-deps libgcc-8-dev, libstdc++-8-dev (Closes: #944168)
  * Clean .sconsign?.dblite because .sconsign5.dblite prevents the build
    (Closes: #954608)

 -- Juhani Numminen <juhaninumminen0@gmail.com>  Wed, 25 Mar 2020 10:49:15 +0200

godot (3.2-stable-1) unstable; urgency=medium

  * New upstream release

 -- Federico Ceratto <federico@debian.org>  Fri, 28 Feb 2020 22:22:59 +0000

godot (3.0.6-2) unstable; urgency=medium

  * Switch to source format 3.0 (Closes: #914617)
  * Remove binary dependencies, thanks  Jeremy Bicha (Closes: #914618)
  * Support 32-bit architectures (Closes: #914609, #914620, #914624)

 -- Federico Ceratto <federico@debian.org>  Sat, 01 Dec 2018 21:04:44 +0000

godot (3.0.6-1) unstable; urgency=medium

  [ Federico Ceratto ]
  * Initial release (Closes: #793057)

 -- Federico Ceratto <federico@debian.org>  Sun, 26 Aug 2018 20:42:31 +0100
